Design a class named Player that holds a player’s number and a player’s name for a player on a sports team.Include methods to ‘get’ and ‘set’ values for the ‘number’ and ‘name’ fields
Design two classes named BaseballPlayer and BasketballPlayer that are child classes of Player. Include a new data field in each class for the player’s position along with methods to ‘get’ and ‘set’ the ‘position’ field.Include an additional field in the BaseballPlayer class for batting average along with methods to ‘get’ and ‘set’ the ‘average’ field. Include a new field in the BasketballPlayer class for free-throw percentage along with methods to ‘get’ and ‘set’ the ‘percentage’ field. Pseudocode:
Information hiding includes hiding the algorithm being used from other software elements that do not need to know how the processing is being performed. Besides the example used in this chapter hiding the type of persistence storage being used what are some other examples of hiding the details of an algorithm from other software elements?
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